﻿#region LICENSE

// The contents of this file are subject to the Common Public Attribution
// License Version 1.0. (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at
// https://github.com/NiclasOlofsson/MiNET/blob/master/LICENSE. 
// The License is based on the Mozilla Public License Version 1.1, but Sections 14 
// and 15 have been added to cover use of software over a computer network and 
// provide for limited attribution for the Original Developer. In addition, Exhibit A has 
// been modified to be consistent with Exhibit B.
// 
// Software distributed under the License is distributed on an "AS IS" basis,
// WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for
// the specific language governing rights and limitations under the License.
// 
// The Original Code is MiNET.
// 
// The Original Developer is the Initial Developer.  The Initial Developer of
// the Original Code is Niclas Olofsson.
// 
// All portions of the code written by Niclas Olofsson are Copyright (c) 2014-2018 Niclas Olofsson. 
// All Rights Reserved.

#endregion

using System.Numerics;
using MiNET.Items;
using MiNET.Utils;
using MiNET.Worlds;

namespace MiNET.Blocks
{
	public class SnowLayer : Block
	{
		public SnowLayer() : base(78)
		{
			IsTransparent = true;
			BlastResistance = 0.5f;
			Hardness = 0.1f;
		}

		protected override bool CanPlace(Level world, Player player, BlockCoordinates blockCoordinates, BlockCoordinates targetCoordinates, BlockFace face)
		{
			if (world.GetBlock(Coordinates.BlockDown()) is SnowLayer current)
			{
				if (current.Metadata < 7)
				{
					return true;
				}
			}

			return base.CanPlace(world, player, blockCoordinates, targetCoordinates, face);
		}

		public override bool PlaceBlock(Level world, Player player, BlockCoordinates targetCoordinates, BlockFace face, Vector3 faceCoords)
		{
			if (world.GetBlock(Coordinates.BlockDown()) is SnowLayer current)
			{
				if (current.Metadata < 7)
				{
					Coordinates += BlockCoordinates.Down;
					Metadata = (byte) (current.Metadata + 1);
				}
				else
				{
					if (BlockFactory.GetBlockById(80) is Snow snow)
					{
						snow.Coordinates = Coordinates.BlockDown();
						world.SetBlock(snow);
					}
				}
			}

			return false;
		}

		public override Item[] GetDrops(Item tool)
		{
			// One per layer, plus one.
			return new[] {ItemFactory.GetItem(332, 0, (byte) (Metadata + 2))};
		}
	}
}